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	<title>Comments on: ActionScript 3.0 Base64 encoder/decoder</title>
	<atom:link href="http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/feed/" rel="self" type="application/rss+xml" />
	<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/</link>
	<description>Confessions of a serial code abuser</description>
	<lastBuildDate>Wed, 16 Dec 2009 20:40:40 +0000</lastBuildDate>
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		<item>
		<title>By: Evan Gifford</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-111642</link>
		<dc:creator>Evan Gifford</dc:creator>
		<pubDate>Thu, 22 Oct 2009 21:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-111642</guid>
		<description>&lt;p&gt;Awesome! I&#039;m excited to include it and I put it to good use in the XML parser I&#039;ll be committing soon. I&#039;ll be sure to mention you for the ByteArray support in that package as well. Thanks Steve!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Awesome! I&#8217;m excited to include it and I put it to good use in the XML parser I&#8217;ll be committing soon. I&#8217;ll be sure to mention you for the ByteArray support in that package as well. Thanks Steve!</p>]]></content:encoded>
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	<item>
		<title>By: Steve Webster</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-111582</link>
		<dc:creator>Steve Webster</dc:creator>
		<pubDate>Wed, 21 Oct 2009 09:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-111582</guid>
		<description>&lt;p&gt;Evan: Sure, go ahead. I believe the Apache Software License 2.0 is compatible with the MIT License that this utility has been released under, so feel free to do whatever you need to integrate it with AS3Commons.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Evan: Sure, go ahead. I believe the Apache Software License 2.0 is compatible with the MIT License that this utility has been released under, so feel free to do whatever you need to integrate it with AS3Commons.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Evan Gifford</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-111564</link>
		<dc:creator>Evan Gifford</dc:creator>
		<pubDate>Tue, 20 Oct 2009 17:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-111564</guid>
		<description>&lt;p&gt;Hello Steve!&lt;/p&gt;

&lt;p&gt;I&#039;ve found your class very handy for serializing binary data into an XML structure (like everyone else probably!). I&#039;ve just joined the AS3Commons project and would like to include references to your library in of the classes I&#039;d like to commit.&lt;/p&gt;

&lt;p&gt;Are you open to commiting this code to the AS3Commons project?
http://code.google.com/p/as3-commons/&lt;/p&gt;

&lt;p&gt;Thanks,
Evan&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hello Steve!</p>

<p>I&#8217;ve found your class very handy for serializing binary data into an XML structure (like everyone else probably!). I&#8217;ve just joined the AS3Commons project and would like to include references to your library in of the classes I&#8217;d like to commit.</p>

<p>Are you open to commiting this code to the AS3Commons project?
<a href="http://code.google.com/p/as3-commons/" rel="nofollow">http://code.google.com/p/as3-commons/</a></p>

<p>Thanks,
Evan</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Vojislav Stojkovic</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-108382</link>
		<dc:creator>Vojislav Stojkovic</dc:creator>
		<pubDate>Sun, 09 Aug 2009 13:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-108382</guid>
		<description>&lt;p&gt;@Steve:
Thanks for the class. Much better to be able to reuse someone else&#039;s, than to have to reinvent the wheel myself :)&lt;/p&gt;

&lt;p&gt;@Paulius:
I&#039;m curious, how does encoding XML with base64 &quot;save a lot of traffic&quot;? Base64 encoding will produce 4 bytes for every 3 bytes of original data; in other words, it adds 33% of overhead. If you&#039;re looking to save traffic, a good first step would be to switch from XML to something leaner, maybe even your own custom binary format, on which you can then use base64 for its original purpose ;)&lt;/p&gt;
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		<content:encoded><![CDATA[<p>@Steve:
Thanks for the class. Much better to be able to reuse someone else&#8217;s, than to have to reinvent the wheel myself <img src='http://dynamicflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>

<p>@Paulius:
I&#8217;m curious, how does encoding XML with base64 &#8220;save a lot of traffic&#8221;? Base64 encoding will produce 4 bytes for every 3 bytes of original data; in other words, it adds 33% of overhead. If you&#8217;re looking to save traffic, a good first step would be to switch from XML to something leaner, maybe even your own custom binary format, on which you can then use base64 for its original purpose <img src='http://dynamicflash.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>]]></content:encoded>
	</item>
	<item>
		<title>By: ByteArray qustion - TOPCMM Community</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-104764</link>
		<dc:creator>ByteArray qustion - TOPCMM Community</dc:creator>
		<pubDate>Tue, 26 May 2009 12:50:08 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-104764</guid>
		<description>&lt;p&gt;[...]  [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>]]></content:encoded>
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	<item>
		<title>By: Da SWF a immagine PNG con la classe ByteArray &#8212; Tutorials Flash CS3 Flash CS4</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-68810</link>
		<dc:creator>Da SWF a immagine PNG con la classe ByteArray &#8212; Tutorials Flash CS3 Flash CS4</dc:creator>
		<pubDate>Fri, 24 Oct 2008 16:46:13 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-68810</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] di OrigamiStudio.it che ha utilizzato a sua volta un codificatore da ByteArray a String creato da Steve Webster &amp; dynamicflash.com ed implementando un PHP script è riuscito ad arrivare allo scopo. Grazie Daniele [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: AS3, ??????????????(JPG,PNG) &#124; ????tv??</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-64894</link>
		<dc:creator>AS3, ??????????????(JPG,PNG) &#124; ????tv??</dc:creator>
		<pubDate>Wed, 08 Oct 2008 19:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-64894</guid>
		<description>&lt;p&gt;[...] ActionScript 3.0 Base64 encoder/decoder ???????? Base64???Steve Webster???Yahoo UK?Web Developer?Foundation ActionScript 3.0 with Flash CS3 and Flex??????? [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] ActionScript 3.0 Base64 encoder/decoder ???????? Base64???Steve Webster???Yahoo UK?Web Developer?Foundation ActionScript 3.0 with Flash CS3 and Flex??????? [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Drawing game for future world @ Goonhilly at tezzutezzu</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-44569</link>
		<dc:creator>Drawing game for future world @ Goonhilly at tezzutezzu</dc:creator>
		<pubDate>Thu, 27 Mar 2008 20:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-44569</guid>
		<description>&lt;p&gt;[...] Base64 class from Andrew Webster, to convert the String returned by the Adobe PNGEncoder class [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Base64 class from Andrew Webster, to convert the String returned by the Adobe PNGEncoder class [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Karenism &#187; Archive &#187; php v as3</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-34101</link>
		<dc:creator>Karenism &#187; Archive &#187; php v as3</dc:creator>
		<pubDate>Sun, 23 Dec 2007 23:07:36 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-34101</guid>
		<description>&lt;p&gt;[...] good 2. search as3 base64 decode, still nothing 3. search actionscript bas64 decode 4. found the perfect thing on dynamicflash blog 5. site wasn&#8217;t working properly; couldn&#8217;t download files 6. found [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] good 2. search as3 base64 decode, still nothing 3. search actionscript bas64 decode 4. found the perfect thing on dynamicflash blog 5. site wasn&#8217;t working properly; couldn&#8217;t download files 6. found [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Daniel</title>
		<link>http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/comment-page-1/#comment-23679</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Tue, 14 Aug 2007 09:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://dynamicflash.com/2006/09/actionscript-30-base64-encoderdecoder/#comment-23679</guid>
		<description>&lt;p&gt;Hi, good job
but i&#039;m a little confused if it could work in flash professional 9.&lt;/p&gt;

&lt;p&gt;Now i&#039;m in a project which will implement a funtion: encoding and decoding xml files.&lt;/p&gt;

&lt;p&gt;Pls give me some how to run it,thanks!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi, good job
but i&#8217;m a little confused if it could work in flash professional 9.</p>

<p>Now i&#8217;m in a project which will implement a funtion: encoding and decoding xml files.</p>

<p>Pls give me some how to run it,thanks!</p>]]></content:encoded>
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