Rendering Quake scenes in Flex 2
Friday, 02 June 2006We’ve all seen 3D in Flash, but the SWFZ 3D Engine from the mysterious Jono is just too cool. Check out the overview when you’re done playing. [via Campbell Anderson]
We’ve all seen 3D in Flash, but the SWFZ 3D Engine from the mysterious Jono is just too cool. Check out the overview when you’re done playing. [via Campbell Anderson]
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Some more info to come from him too. Sounds like
Campbell | Friday, 02 June 2006 | 8:51 amSome more info to come from him too. Sounds like he will be releasing some of his engine to the wild of open source….with zlib library ;o)
The flash doesn't work for me... nothing appears (with IE
kso | Friday, 02 June 2006 | 9:14 amThe flash doesn’t work for me… nothing appears (with IE or Firefox)
kso: You'll need the Flash Player 9 beta to view
Steve | Friday, 02 June 2006 | 9:19 amkso: You’ll need the Flash Player 9 beta to view the sample.
yep I just did it... and that works better now...
kso | Friday, 02 June 2006 | 9:24 amyep I just did it… and that works better now… thx
it taks 100% CPU time on my laptop! mine is IBM
deng | Sunday, 11 June 2006 | 9:31 amit taks 100% CPU time on my laptop!
mine is IBM X40 Centrino mobile 1.3G
Impressive given it's in flash. But the performance is
Joachim Lous | Tuesday, 24 April 2007 | 9:23 pmImpressive given it’s in flash. But the performance is still around 286-era. Even software rendereing in java applets is orders of magnitude faster. Oh, how I wish adobe would include a proper, optimized perspective transform among their bitmap filters. It’s not like it’s hard or even voluminous. But when you have to do it yourself and push every single pixel from actionscript: slooooow.